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Review About Cyberpunk 2077 After 25 Hours Playing
Cleared the game in 25 hours. Here are my final thoughts about Cyberpunk 2077.
The mainline time of Cyberpunk 2077 is much shorter than The Witcher 3. The number of mainline missions is really small. It won’t take long to tell me that I am going to enter a key turning point, and I know that the plot is going to the end.
I suggest not to play the mainline too soon, otherwise, like me, there will be some regrets after the ending, but you don’t want to continue playing. The CD Projekt storytelling is very infectious and can really touch people’s hearts. (My friend, a tough man, sent me a message at night and told me that he cried after playing one of the endings), and I am still immersed in the ending at the moment, feel so boring to play any other game, so I turned off the computer.
But the advantage is that after clearing the level, you can return to the final mission to experience a different plot.
Regarding the choice of the plot, I can tell you that any choice you make before the final mission will not affect the ending, so don’t worry that you will not be able to achieve the ending you want because of a certain option, please rest assured make your own choice, and what really affects the outcome of the choice is the completion of a few side missions. There is no spoiler here, everyone explores on their own.
When I first started playing, I was very concerned about how to get the clothes set, because the clothes I got in the early stage were more or less…ugly. The jacket and lining clothes on the cover, Johnny’s pistol, and Johnny’s Porsche can all be obtained in a side quest called “Intubation”. As for how this quest is triggered, I leave it to everyone to explore.
After playing for a long time, you will encounter many bugs, such as the boss health bar stuck on the screen, but all of these can be solved by reading files, so there is no need to worry.
The mainline of Cyberpunk 2077 is only part of your legendary adventure, and of course, it will be the part that touches your heart the most. However, the number of side missions is even greater. That is what you should spend a lot of time exploring. Don’t be constrained by the mainline missions. Because the mainline is finished too soon, it will really affect the mood, and the plot appeal is too strong. Maybe this game is able to attract my story and has completed its mission. I admit that for a moment I already felt that this game was dull, because the narrative dazzled other parts.
It may take a few days for me to re-enter the life of Night City. I hope everyone can enjoy their game journey.
Here, I want to tell you my friends who have not purchased the game, don’t buy it in a hurry, wait for the patch and subsequent updates.If you have great expectations for this game, then it is likely to disappoint you or even swear, because the best part of 2077 is the narrative. It is really monotonous in other so-called open world activities. You play it all the way. You will find that, except for some small activities that you rarely encounter, you can only do tasks to clear crimes.
Based on the help of friends in the comment area and some friends in reality, I have summarized the following shortcomings: the weapon combat system is immature, the combat feel is stretched, and the killing feedback is weak; as a future game, the weapons are still only old-fashioned. This type of firearms is also poorly customized; the actual freedom of the open world is not high, and the playability is almost completely supported by the branch line. The length of the mainline is too short. Although the ending design is real and inspiring, it is relatively inadequate, there are many bugs and the optimizations are poor.
The mainline is so short, no matter how good your performance is, I am preparing for a long-term battle,but you told me it’s the end? Well, I will do the ending, I will do different endings in sl Dafa, but this is the result? But this part of the appeal and atmosphere is still full, and the annual depression artifact is none other than you! I don’t care how you toss other options, will you give me a cool ending? I’m here to burn the Night City, not because of this city. Send me messages asking me to buy a car at every turn, and it costs tens of thousands of dollars, more than 10,000, why don’t I install a few prosthetic bodies with that money but buy a fancy patch car? The most ridiculous is the handsome practical Johnny suit was given to me in a branch line almost without any request, giving the Johnny Porsche 911 for free. Then why did I buy the car before? It’s better to get a lot of money from a person randomly to play a bunch of spurs, tease me? The headshot damage and torso damage of a gun without buffs and perk is at most one or two times difference for other games. In 2077 you die with three headshots, and the torso requires more than a dozen bullets. The blow feedback is even more strange. I was blinded by the flames when I fired a shot. I shot 6000 with one shot, more than 100 shots with ordinary pistols, and 600 headshots directly. How do you do the numbers? Speaking of the line has an impact on the ending, and after all, it will affect the lines of the main characters. After finishing the Panan line, I thought it was just one of the many mission lines. As a result, there are only a few such long lines, which is equivalent to Supplementing the existence of the main line really forcibly split the plot that was supposed to be a branch of the main line to the branch line? Oh, by the way, the different decisions I make in the main line have almost no big impact, and it is not as intuitive as the impact of different decisions in the branch line. Is this with a high degree of freedom? Say high, you don’t seem to have much to do. Except for searching on the map, but It’s not much fun to do task on the map,it’s just a crime location and nothing tricky; you say it’s not high,it is such a big place with quite many functional locations, but I don’t go these places too much. It was supposed to be a game with an excellent plot, everything served the plot, but in the end everyone went to research which equipment was going on, why? It’s not because the plot is really inexperienced. You are good to go, but you are too short, you are a cow, but your ending seems to deviate from the original intention of many people in the Night City. To be honest, I am all Unexpectedly, the main storyline of this game could be written like this. He kept saying that he should be a legend. In the end, he was saving his life all the time. He was sicker than anyone else. The storyline was 1 hour and I coughed for half an hour. I saw that an anonymous man’s statement in another answer was really appropriate. This is a semi-mandatory ending linear game dressed in an open world. Had it not been for the evaluation to be objective, I would have started spraying it a long time ago.