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How Big Night City is?
“Cyberpunk 2077” is a controversial game, but it does not hinder the charm of “Night City”, a fictional city in the free state of Northern California with about 6 million residents. By 2077, Night City was rated “the most inhospitable place in America.”.
It seems reasonable to say that.The Night City was built by Richard knight, a corporate overlord, full of organized crime and gang violence, while the rich people rode fast cars to and from luxury high-rise apartments.
So, what is the size of the Night City?
Twinfinite, an overseas game media, has made a calculation, dividing most of the “playable areas” of night city into two independent rectangles (below). Because the waypoint system in the game can track the distance, the calculation is very easy.
In fact, there are still some playable areas outside the two rectangles, but there are also some non playable areas inside the rectangles, so they are roughly offset.
According to the calculation, the area of the large rectangle is 30 square kilometers, and the area of the small rectangle is 13.5 square kilometers, which adds up to 43.5 square kilometers, equivalent to 16.8 square miles.
What level is this size? The map size of gta5 is 31 square miles, wizard 3 is 20.8 square miles, wild escort 2 is 30 square miles, and soul of Horse Island is 11 square miles.
In other words, in large open world games, the map of cyberpunk 2077 is not big, but it is not particularly small.
The biggest game map comes from “The Crew”, which has a persistent open world environment and is free to drive on a smaller map of the United States.
The map area of the game is 4921 square kilometers, covering real cities such as New York, Chicago, Miami and San Francisco. There are more than 30 small towns in rural areas alone.
A foreign game blogger once did an experiment. He drove a Nissan sports car from Seattle to Miami without a rest. As a result, it took him 50 minutes to complete the journey.
Of course, the size of the map is not the most important thing to measure the quality of a game. The key is how much interaction and immersive experience the map can bring to the players.